Using Ethereum tech for our indie game
I’m the co-founder of the game studio RareSloth. We’re considering using blockchain tech for in-game assets starting with character skins seen here. These would be bought and sold similar to crypto kitties. In our case you’ll be able to use your character to play King Rabbit. I’m interested in the blockchain as each character would have a limited / fixed quantity, it makes for an interesting and secure marketplace and collecting characters feels a lot more special. If you were me, how would you go about doing this at a high level? Any specific strategies or technology you would use? Thank you!
Submitted November 23, 2018 at 12:33PM }
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